The ravaging Covid-19 pandemic, which has forced millions of people spending more time indoors and online has led to an increase in the sales of gaming equipment, as data released by SafeBettingSites.com, indicates that the global gaming PC sales revenue hit $39.2billion in 2020, representing a 60 percent jump in five years.
According to SafeBettingSites.com, high-end gaming pcs account for almost 50 percent of global sales.
In comparison, 2015 recorded $24.6bn in revenue with high-end PC sales accounted for 45 percent of that value, followed by mid-range and entry-level gaming PCs with 30 percent and 25 percent market share respectively.
During the next twelve months, the global gaming PC sales revenue jumped almost 23 percent to $30.2bn and continued growing ever since.
High-end gaming computers still represent the largest revenue stream of the global gaming PC market, expected to generate $18.5bn profit or 47 percent of total revenue in 2020. Mid-range gaming PC sales is forecast to reach 34 percent market share this year, a 4 percent increase since 2015, and generate $13.4bn in revenue.
The revenue of the entry-level gaming computer segment is expected to jump 21.7 percent year-on-year to $7.3bn in 2020.
Meanwhile, the growing number of people spending more time indoors and online amid the coronavirus lockdown caused a surge in sales of gaming PCs and laptops in Europe, the Middle East and Africa, revealed the IDC Worldwide Quarterly Gaming Tracker data.
In the second quarter of 2020, the EMEA countries hit 2 million units sold, a 33 percent jump year-on-year. The increasing trend is set to continue in the third and fourth quarters of the year, resulting in 16.4 percent YoY growth and 8.2 million sold units for the full year 2020.
Gaming PCs are expected to account for over 36 percent of that figure, with nearly 3 million units sold by the end of the year. Statistics show that gaming laptops are set to rise to 5.23 million units sold in 2020, or 64% of the total unit shipment in the EMEA countries this year.